Fallout's wasteland is shaped by a handful of major factions, each with its own philosophy about how to survive in a world destroyed by nuclear war. Spin this wheel to land on the Brotherhood of Steel, a militaristic order devoted to collecting old-world technology, Vault-Tec, the company responsible for building the Vaults in the first place, or the Enclave and NCR, both major powers with their own competing visions for the wasteland's future. This wheel sticks to what's actually confirmed, nothing invented.
This action cannot be undone.