The Automatons bring disciplined, coordinated firepower to every engagement, making them one of Helldivers 2's most tactically demanding factions to fight. Spin this wheel to land on the Hulk, a heavily armored walker with devastating firepower, the Devastator, a common but dangerous ranged unit, or the Berserker and Scout Strider, both frequent threats on any Automaton-controlled battlefield. Whichever one you land on, it's grounded in the actual source material. This wheel sticks to what's actually confirmed, nothing invented.
This action cannot be undone.