Hollow Knight: Silksong is structured across three acts, each dramatically expanding what Hornet can do and where she can go in Pharloom. Spin this wheel to decide which act's content to revisit, whether that's Act 1, the opening climb through Moss Grotto, the Marrow, and the Deep Docks, Act 2, where the Citadel opens up along with most of the game's secret bosses, or Act 3, the endgame act that transforms the world and hides some of the toughest fights in the entire game. This wheel sticks to what's actually true about Silksong, nothing invented.
This action cannot be undone.